@arcmantle/lit-jsx
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    Interface CustomEventHandlersNamespaced<T>

    interface CustomEventHandlersNamespaced<T> {
        "on-abort"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-animationend"?: EventHandlerWithOptionsUnion<
            T,
            AnimationEvent,
            EventHandler<T, AnimationEvent>,
        >;
        "on-animationiteration"?: EventHandlerWithOptionsUnion<
            T,
            AnimationEvent,
            EventHandler<T, AnimationEvent>,
        >;
        "on-animationstart"?: EventHandlerWithOptionsUnion<
            T,
            AnimationEvent,
            EventHandler<T, AnimationEvent>,
        >;
        "on-auxclick"?: EventHandlerWithOptionsUnion<
            T,
            MouseEvent,
            EventHandler<T, MouseEvent>,
        >;
        "on-beforeinput"?: EventHandlerWithOptionsUnion<
            T,
            InputEvent,
            InputEventHandler<T, InputEvent>,
        >;
        "on-beforetoggle"?: EventHandlerWithOptionsUnion<
            T,
            ToggleEvent,
            EventHandler<T, ToggleEvent>,
        >;
        "on-blur"?: EventHandlerWithOptionsUnion<
            T,
            FocusEvent,
            FocusEventHandler<T, FocusEvent>,
        >;
        "on-canplay"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-canplaythrough"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-change"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            ChangeEventHandler<T, Event>,
        >;
        "on-click"?: EventHandlerWithOptionsUnion<
            T,
            MouseEvent,
            EventHandler<T, MouseEvent>,
        >;
        "on-compositionend"?: EventHandlerWithOptionsUnion<
            T,
            CompositionEvent,
            EventHandler<T, CompositionEvent>,
        >;
        "on-compositionstart"?: EventHandlerWithOptionsUnion<
            T,
            CompositionEvent,
            EventHandler<T, CompositionEvent>,
        >;
        "on-compositionupdate"?: EventHandlerWithOptionsUnion<
            T,
            CompositionEvent,
            EventHandler<T, CompositionEvent>,
        >;
        "on-contextmenu"?: EventHandlerWithOptionsUnion<
            T,
            MouseEvent,
            EventHandler<T, MouseEvent>,
        >;
        "on-copy"?: EventHandlerWithOptionsUnion<
            T,
            ClipboardEvent,
            EventHandler<T, ClipboardEvent>,
        >;
        "on-cut"?: EventHandlerWithOptionsUnion<
            T,
            ClipboardEvent,
            EventHandler<T, ClipboardEvent>,
        >;
        "on-dblclick"?: EventHandlerWithOptionsUnion<
            T,
            MouseEvent,
            EventHandler<T, MouseEvent>,
        >;
        "on-drag"?: EventHandlerWithOptionsUnion<
            T,
            DragEvent,
            EventHandler<T, DragEvent>,
        >;
        "on-dragend"?: EventHandlerWithOptionsUnion<
            T,
            DragEvent,
            EventHandler<T, DragEvent>,
        >;
        "on-dragenter"?: EventHandlerWithOptionsUnion<
            T,
            DragEvent,
            EventHandler<T, DragEvent>,
        >;
        "on-dragexit"?: EventHandlerWithOptionsUnion<
            T,
            DragEvent,
            EventHandler<T, DragEvent>,
        >;
        "on-dragleave"?: EventHandlerWithOptionsUnion<
            T,
            DragEvent,
            EventHandler<T, DragEvent>,
        >;
        "on-dragover"?: EventHandlerWithOptionsUnion<
            T,
            DragEvent,
            EventHandler<T, DragEvent>,
        >;
        "on-dragstart"?: EventHandlerWithOptionsUnion<
            T,
            DragEvent,
            EventHandler<T, DragEvent>,
        >;
        "on-drop"?: EventHandlerWithOptionsUnion<
            T,
            DragEvent,
            EventHandler<T, DragEvent>,
        >;
        "on-durationchange"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-emptied"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-encrypted"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-ended"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>;
        "on-error"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>;
        "on-focus"?: EventHandlerWithOptionsUnion<
            T,
            FocusEvent,
            FocusEventHandler<T, FocusEvent>,
        >;
        "on-focusin"?: EventHandlerWithOptionsUnion<
            T,
            FocusEvent,
            FocusEventHandler<T, FocusEvent>,
        >;
        "on-focusout"?: EventHandlerWithOptionsUnion<
            T,
            FocusEvent,
            FocusEventHandler<T, FocusEvent>,
        >;
        "on-gotpointercapture"?: EventHandlerWithOptionsUnion<
            T,
            PointerEvent,
            EventHandler<T, PointerEvent>,
        >;
        "on-input"?: EventHandlerWithOptionsUnion<
            T,
            InputEvent,
            InputEventHandler<T, InputEvent>,
        >;
        "on-invalid"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-keydown"?: EventHandlerWithOptionsUnion<
            T,
            KeyboardEvent,
            EventHandler<T, KeyboardEvent>,
        >;
        "on-keypress"?: EventHandlerWithOptionsUnion<
            T,
            KeyboardEvent,
            EventHandler<T, KeyboardEvent>,
        >;
        "on-keyup"?: EventHandlerWithOptionsUnion<
            T,
            KeyboardEvent,
            EventHandler<T, KeyboardEvent>,
        >;
        "on-load"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>;
        "on-loadeddata"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-loadedmetadata"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-loadstart"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-lostpointercapture"?: EventHandlerWithOptionsUnion<
            T,
            PointerEvent,
            EventHandler<T, PointerEvent>,
        >;
        "on-mousedown"?: EventHandlerWithOptionsUnion<
            T,
            MouseEvent,
            EventHandler<T, MouseEvent>,
        >;
        "on-mouseenter"?: EventHandlerWithOptionsUnion<
            T,
            MouseEvent,
            EventHandler<T, MouseEvent>,
        >;
        "on-mouseleave"?: EventHandlerWithOptionsUnion<
            T,
            MouseEvent,
            EventHandler<T, MouseEvent>,
        >;
        "on-mousemove"?: EventHandlerWithOptionsUnion<
            T,
            MouseEvent,
            EventHandler<T, MouseEvent>,
        >;
        "on-mouseout"?: EventHandlerWithOptionsUnion<
            T,
            MouseEvent,
            EventHandler<T, MouseEvent>,
        >;
        "on-mouseover"?: EventHandlerWithOptionsUnion<
            T,
            MouseEvent,
            EventHandler<T, MouseEvent>,
        >;
        "on-mouseup"?: EventHandlerWithOptionsUnion<
            T,
            MouseEvent,
            EventHandler<T, MouseEvent>,
        >;
        "on-paste"?: EventHandlerWithOptionsUnion<
            T,
            ClipboardEvent,
            EventHandler<T, ClipboardEvent>,
        >;
        "on-pause"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>;
        "on-play"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>;
        "on-playing"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-pointercancel"?: EventHandlerWithOptionsUnion<
            T,
            PointerEvent,
            EventHandler<T, PointerEvent>,
        >;
        "on-pointerdown"?: EventHandlerWithOptionsUnion<
            T,
            PointerEvent,
            EventHandler<T, PointerEvent>,
        >;
        "on-pointerenter"?: EventHandlerWithOptionsUnion<
            T,
            PointerEvent,
            EventHandler<T, PointerEvent>,
        >;
        "on-pointerleave"?: EventHandlerWithOptionsUnion<
            T,
            PointerEvent,
            EventHandler<T, PointerEvent>,
        >;
        "on-pointermove"?: EventHandlerWithOptionsUnion<
            T,
            PointerEvent,
            EventHandler<T, PointerEvent>,
        >;
        "on-pointerout"?: EventHandlerWithOptionsUnion<
            T,
            PointerEvent,
            EventHandler<T, PointerEvent>,
        >;
        "on-pointerover"?: EventHandlerWithOptionsUnion<
            T,
            PointerEvent,
            EventHandler<T, PointerEvent>,
        >;
        "on-pointerup"?: EventHandlerWithOptionsUnion<
            T,
            PointerEvent,
            EventHandler<T, PointerEvent>,
        >;
        "on-progress"?: EventHandlerWithOptionsUnion<
            T,
            ProgressEvent<EventTarget>,
            EventHandler<T, ProgressEvent<EventTarget>>,
        >;
        "on-ratechange"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-reset"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>;
        "on-scroll"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-scrollend"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-seeked"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-seeking"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-select"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-stalled"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-submit"?: EventHandlerWithOptionsUnion<
            T,
            SubmitEvent,
            EventHandler<T, SubmitEvent>,
        >;
        "on-suspend"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-timeupdate"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-toggle"?: EventHandlerWithOptionsUnion<
            T,
            ToggleEvent,
            EventHandler<T, ToggleEvent>,
        >;
        "on-touchcancel"?: EventHandlerWithOptionsUnion<
            T,
            TouchEvent,
            EventHandler<T, TouchEvent>,
        >;
        "on-touchend"?: EventHandlerWithOptionsUnion<
            T,
            TouchEvent,
            EventHandler<T, TouchEvent>,
        >;
        "on-touchmove"?: EventHandlerWithOptionsUnion<
            T,
            TouchEvent,
            EventHandler<T, TouchEvent>,
        >;
        "on-touchstart"?: EventHandlerWithOptionsUnion<
            T,
            TouchEvent,
            EventHandler<T, TouchEvent>,
        >;
        "on-transitioncancel"?: EventHandlerWithOptionsUnion<
            T,
            TransitionEvent,
            EventHandler<T, TransitionEvent>,
        >;
        "on-transitionend"?: EventHandlerWithOptionsUnion<
            T,
            TransitionEvent,
            EventHandler<T, TransitionEvent>,
        >;
        "on-transitionrun"?: EventHandlerWithOptionsUnion<
            T,
            TransitionEvent,
            EventHandler<T, TransitionEvent>,
        >;
        "on-transitionstart"?: EventHandlerWithOptionsUnion<
            T,
            TransitionEvent,
            EventHandler<T, TransitionEvent>,
        >;
        "on-volumechange"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-waiting"?: EventHandlerWithOptionsUnion<
            T,
            Event,
            EventHandler<T, Event>,
        >;
        "on-wheel"?: EventHandlerWithOptionsUnion<
            T,
            WheelEvent,
            EventHandler<T, WheelEvent>,
        >;
    }

    Type Parameters

    • T

    Hierarchy (View Summary)

    Index

    Properties

    "on-abort"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-animationend"?: EventHandlerWithOptionsUnion<
        T,
        AnimationEvent,
        EventHandler<T, AnimationEvent>,
    >
    "on-animationiteration"?: EventHandlerWithOptionsUnion<
        T,
        AnimationEvent,
        EventHandler<T, AnimationEvent>,
    >
    "on-animationstart"?: EventHandlerWithOptionsUnion<
        T,
        AnimationEvent,
        EventHandler<T, AnimationEvent>,
    >
    "on-auxclick"?: EventHandlerWithOptionsUnion<
        T,
        MouseEvent,
        EventHandler<T, MouseEvent>,
    >
    "on-beforeinput"?: EventHandlerWithOptionsUnion<
        T,
        InputEvent,
        InputEventHandler<T, InputEvent>,
    >
    "on-beforetoggle"?: EventHandlerWithOptionsUnion<
        T,
        ToggleEvent,
        EventHandler<T, ToggleEvent>,
    >
    "on-blur"?: EventHandlerWithOptionsUnion<
        T,
        FocusEvent,
        FocusEventHandler<T, FocusEvent>,
    >
    "on-canplay"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-canplaythrough"?: EventHandlerWithOptionsUnion<
        T,
        Event,
        EventHandler<T, Event>,
    >
    "on-change"?: EventHandlerWithOptionsUnion<
        T,
        Event,
        ChangeEventHandler<T, Event>,
    >
    "on-click"?: EventHandlerWithOptionsUnion<
        T,
        MouseEvent,
        EventHandler<T, MouseEvent>,
    >
    "on-compositionend"?: EventHandlerWithOptionsUnion<
        T,
        CompositionEvent,
        EventHandler<T, CompositionEvent>,
    >
    "on-compositionstart"?: EventHandlerWithOptionsUnion<
        T,
        CompositionEvent,
        EventHandler<T, CompositionEvent>,
    >
    "on-compositionupdate"?: EventHandlerWithOptionsUnion<
        T,
        CompositionEvent,
        EventHandler<T, CompositionEvent>,
    >
    "on-contextmenu"?: EventHandlerWithOptionsUnion<
        T,
        MouseEvent,
        EventHandler<T, MouseEvent>,
    >
    "on-copy"?: EventHandlerWithOptionsUnion<
        T,
        ClipboardEvent,
        EventHandler<T, ClipboardEvent>,
    >
    "on-cut"?: EventHandlerWithOptionsUnion<
        T,
        ClipboardEvent,
        EventHandler<T, ClipboardEvent>,
    >
    "on-dblclick"?: EventHandlerWithOptionsUnion<
        T,
        MouseEvent,
        EventHandler<T, MouseEvent>,
    >
    "on-drag"?: EventHandlerWithOptionsUnion<
        T,
        DragEvent,
        EventHandler<T, DragEvent>,
    >
    "on-dragend"?: EventHandlerWithOptionsUnion<
        T,
        DragEvent,
        EventHandler<T, DragEvent>,
    >
    "on-dragenter"?: EventHandlerWithOptionsUnion<
        T,
        DragEvent,
        EventHandler<T, DragEvent>,
    >
    "on-dragexit"?: EventHandlerWithOptionsUnion<
        T,
        DragEvent,
        EventHandler<T, DragEvent>,
    >
    "on-dragleave"?: EventHandlerWithOptionsUnion<
        T,
        DragEvent,
        EventHandler<T, DragEvent>,
    >
    "on-dragover"?: EventHandlerWithOptionsUnion<
        T,
        DragEvent,
        EventHandler<T, DragEvent>,
    >
    "on-dragstart"?: EventHandlerWithOptionsUnion<
        T,
        DragEvent,
        EventHandler<T, DragEvent>,
    >
    "on-drop"?: EventHandlerWithOptionsUnion<
        T,
        DragEvent,
        EventHandler<T, DragEvent>,
    >
    "on-durationchange"?: EventHandlerWithOptionsUnion<
        T,
        Event,
        EventHandler<T, Event>,
    >
    "on-emptied"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-encrypted"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-ended"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-error"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-focus"?: EventHandlerWithOptionsUnion<
        T,
        FocusEvent,
        FocusEventHandler<T, FocusEvent>,
    >
    "on-focusin"?: EventHandlerWithOptionsUnion<
        T,
        FocusEvent,
        FocusEventHandler<T, FocusEvent>,
    >
    "on-focusout"?: EventHandlerWithOptionsUnion<
        T,
        FocusEvent,
        FocusEventHandler<T, FocusEvent>,
    >
    "on-gotpointercapture"?: EventHandlerWithOptionsUnion<
        T,
        PointerEvent,
        EventHandler<T, PointerEvent>,
    >
    "on-input"?: EventHandlerWithOptionsUnion<
        T,
        InputEvent,
        InputEventHandler<T, InputEvent>,
    >
    "on-invalid"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-keydown"?: EventHandlerWithOptionsUnion<
        T,
        KeyboardEvent,
        EventHandler<T, KeyboardEvent>,
    >
    "on-keypress"?: EventHandlerWithOptionsUnion<
        T,
        KeyboardEvent,
        EventHandler<T, KeyboardEvent>,
    >
    "on-keyup"?: EventHandlerWithOptionsUnion<
        T,
        KeyboardEvent,
        EventHandler<T, KeyboardEvent>,
    >
    "on-load"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-loadeddata"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-loadedmetadata"?: EventHandlerWithOptionsUnion<
        T,
        Event,
        EventHandler<T, Event>,
    >
    "on-loadstart"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-lostpointercapture"?: EventHandlerWithOptionsUnion<
        T,
        PointerEvent,
        EventHandler<T, PointerEvent>,
    >
    "on-mousedown"?: EventHandlerWithOptionsUnion<
        T,
        MouseEvent,
        EventHandler<T, MouseEvent>,
    >
    "on-mouseenter"?: EventHandlerWithOptionsUnion<
        T,
        MouseEvent,
        EventHandler<T, MouseEvent>,
    >
    "on-mouseleave"?: EventHandlerWithOptionsUnion<
        T,
        MouseEvent,
        EventHandler<T, MouseEvent>,
    >
    "on-mousemove"?: EventHandlerWithOptionsUnion<
        T,
        MouseEvent,
        EventHandler<T, MouseEvent>,
    >
    "on-mouseout"?: EventHandlerWithOptionsUnion<
        T,
        MouseEvent,
        EventHandler<T, MouseEvent>,
    >
    "on-mouseover"?: EventHandlerWithOptionsUnion<
        T,
        MouseEvent,
        EventHandler<T, MouseEvent>,
    >
    "on-mouseup"?: EventHandlerWithOptionsUnion<
        T,
        MouseEvent,
        EventHandler<T, MouseEvent>,
    >
    "on-paste"?: EventHandlerWithOptionsUnion<
        T,
        ClipboardEvent,
        EventHandler<T, ClipboardEvent>,
    >
    "on-pause"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-play"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-playing"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-pointercancel"?: EventHandlerWithOptionsUnion<
        T,
        PointerEvent,
        EventHandler<T, PointerEvent>,
    >
    "on-pointerdown"?: EventHandlerWithOptionsUnion<
        T,
        PointerEvent,
        EventHandler<T, PointerEvent>,
    >
    "on-pointerenter"?: EventHandlerWithOptionsUnion<
        T,
        PointerEvent,
        EventHandler<T, PointerEvent>,
    >
    "on-pointerleave"?: EventHandlerWithOptionsUnion<
        T,
        PointerEvent,
        EventHandler<T, PointerEvent>,
    >
    "on-pointermove"?: EventHandlerWithOptionsUnion<
        T,
        PointerEvent,
        EventHandler<T, PointerEvent>,
    >
    "on-pointerout"?: EventHandlerWithOptionsUnion<
        T,
        PointerEvent,
        EventHandler<T, PointerEvent>,
    >
    "on-pointerover"?: EventHandlerWithOptionsUnion<
        T,
        PointerEvent,
        EventHandler<T, PointerEvent>,
    >
    "on-pointerup"?: EventHandlerWithOptionsUnion<
        T,
        PointerEvent,
        EventHandler<T, PointerEvent>,
    >
    "on-progress"?: EventHandlerWithOptionsUnion<
        T,
        ProgressEvent<EventTarget>,
        EventHandler<T, ProgressEvent<EventTarget>>,
    >
    "on-ratechange"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-reset"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-scroll"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-scrollend"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-seeked"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-seeking"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-select"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-stalled"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-submit"?: EventHandlerWithOptionsUnion<
        T,
        SubmitEvent,
        EventHandler<T, SubmitEvent>,
    >
    "on-suspend"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-timeupdate"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-toggle"?: EventHandlerWithOptionsUnion<
        T,
        ToggleEvent,
        EventHandler<T, ToggleEvent>,
    >
    "on-touchcancel"?: EventHandlerWithOptionsUnion<
        T,
        TouchEvent,
        EventHandler<T, TouchEvent>,
    >
    "on-touchend"?: EventHandlerWithOptionsUnion<
        T,
        TouchEvent,
        EventHandler<T, TouchEvent>,
    >
    "on-touchmove"?: EventHandlerWithOptionsUnion<
        T,
        TouchEvent,
        EventHandler<T, TouchEvent>,
    >
    "on-touchstart"?: EventHandlerWithOptionsUnion<
        T,
        TouchEvent,
        EventHandler<T, TouchEvent>,
    >
    "on-transitioncancel"?: EventHandlerWithOptionsUnion<
        T,
        TransitionEvent,
        EventHandler<T, TransitionEvent>,
    >
    "on-transitionend"?: EventHandlerWithOptionsUnion<
        T,
        TransitionEvent,
        EventHandler<T, TransitionEvent>,
    >
    "on-transitionrun"?: EventHandlerWithOptionsUnion<
        T,
        TransitionEvent,
        EventHandler<T, TransitionEvent>,
    >
    "on-transitionstart"?: EventHandlerWithOptionsUnion<
        T,
        TransitionEvent,
        EventHandler<T, TransitionEvent>,
    >
    "on-volumechange"?: EventHandlerWithOptionsUnion<
        T,
        Event,
        EventHandler<T, Event>,
    >
    "on-waiting"?: EventHandlerWithOptionsUnion<T, Event, EventHandler<T, Event>>
    "on-wheel"?: EventHandlerWithOptionsUnion<
        T,
        WheelEvent,
        EventHandler<T, WheelEvent>,
    >